Archive for November, 2011
Chris Hildenbrand added a new blog post on the topic of animation to his Gamasutra series: 2D Game Art for Programmers, here’s the link to check it out:
Chris does a great job to explain how important it is to have professional looking art assets for games, then he takes the reader through some examples. He presents the information in an easy to follow process, while demonstrating basic features of two very popular open-source software programs, Inkscape and Gimp . Both programs are available for multiple platforms(Windows, Linux, and Apple). He also has additional information on his website 2D Game Art for Programmers. The article on Gamasutra is written in four parts with the same information posted on his blog. Definitely worth a look!