Archive for category OpenGL
Our almost fearless and definitely unsuspecting hero Theodore Baeringer aka Teddy Baer, has only one thing on his mind. No, not that! he’s only 12!
Teddy was on his way to see his uncle, Jo Kester, at his comic book store, Kommic World, to get the latest issue of his all-time favorite super-hero, Captain Truth, issue #37, “Captain Truth Rescues the World From Dr. Droolz”. Unfortunately, on his way to the store, Teddy finds out that someone stole the very last copy! HIS COPY! The one Uncle Jo saved for him! The one he’s been saving 2 month’s worth of paper route money to get! (It’s a REALLY small and usually quiet town.) Determined to get his comic book, Teddy throws caution to the wind, for the first time, as he patrols the neighborhood, in search of clues (and unpaid paper delivery bills), to foil the culprit who stole his prized comic!
Follow our brave hero as he makes his way through town and parts unknown, avoiding obstacles and danger at every turn (well, almost every turn). Guide Teddy to avoid the local pests and parked cars! And find out who committed such a dastardly deed!
(Yea right, like you don’t have a favorite comic book!)
Prepared to defend himself using his wits and his almost instant reflexes, our hero sets forth on an adventure like no other. Armed only with the bare essentials, a full bag of newspapers, his older brother Dave’s new sling shot, his Captain Truth Scooter as transportation, and his faithful companion Blip, the toy robot (What’d you expect, Plasma Rifles, Particle Cannons, and Rail Guns? ), Teddy will bravely set out to overcome the almost nearly impossible!
Help OUR hero save HIS hero – Captain Truth, and bring the villains who broke into Uncle Jo’s to justice!
(AND hopefully get Dave’s sling shot back in his room before he finds out!)
You’re going to need nerves of steel, almost perfect timing, a healthy sense of humor, and a strong curiosity in the unknown to guide our hero through local neighborhood streets, parks, shopping centers, playgrounds, and to where ever else the trail will lead.
I have been working with Blender for a few years, currently using 2.49b (on the blender site they refer to it as their stable version). The fact that the program is free and it does the job at a professional quality level, raises the question; why wouldn’t you use it? (No answer currently comes to mind.) I was thinking of including a quick (and rough) render shot of one of the character models I am currently working on, I am also considering posting tutorials of either Blender stuff, OpenGL prototype examples. or AI code that has been done in Python 3.2 Still haven’t decided yet. Ahhh … a reason to post more!
One thing I have run into is this bot ( the pic that hopefully attached to this post) has no name. Any suggestions?
Some sites that may be of interest …
blender.org – Blender 3D modeling, animation, GAME ENGINE! (2.49 stable version)
getpaint.net = Paint.NET – The paint program that SHOULD have been included with Windows
(version 3.5.6 is stable – there might be a newer one though)
python.org – Python Programming official web site. (Python 2.7 is stable, so is Python 3.1)
currently using versions 2.4(FX Composer 2.5), 2.6(Blender 2.49), and 3.1(OpenGL stuff)
The terrain render is something I was playing with, the original code for it is from,
“Beginning OpenGL Game Programming” by Dave Astle & Kevin Hawkins – Chapters 7 & 9 on texture mapping.