Posts Tagged 2D Art

Pygame Tutorial Update: Tutorial 3.5 Creating Bullets, Enemies, and Meteors

Since the update for Tutorial 4 is taking longer than expected, I decided to switch from coding to art assets to keep the posts flowing. 

Also, it’s worth noting that on the Gamasutra Web site, Chris Hildenbrand has added more helpful 2D game art tutorials (there are 8 in total, listed at Gamasutra and at Chris’ blog page 2D Game Art for Programmers.  If your looking to improve your skills or looking to get up to speed with Inkscape his tutorials are a must read.  What caught my attention the most was the tutorials he did on attack helicopters.  Helicopters have always been a fun gaming element from back in the days of Choplifter and Infiltrator to Jane’s AH-64D Longbow (and Longbow 2).  Chris’ tutorials are very straight forward and easy to follow.  In just a couple of hours, you will be able to easily go from a blank Inkscape window to something like:

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