Posts Tagged pictures of medusa

SImple UV mapping exercises

Just a very basic attempt at UV mapping on a very simple shape, a cylinder, which then turned into a shield and 2 render images, one in Blender and one in Meta.  Between the two, Meta took a lot less time to complete but I prefer the look of the Blender render.

Here is the Metasequoia  (ver 2.4.8) rendered image

(the scroll bars were mistakenly included)

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